View all by boorch
boorch
Follow boorch
Follow
Following boorch
Following
Add To Collection
Collection
Devlog
More like this
Related
Dronage Terminal
←
Return to Dronage Terminal
Devlog
Dronage Terminal ported to TrimUI Brick w/ NextUI CFW!
March 04, 2026
by
boorch
Okay, so this is a bit unorthodox and doesn’t 100% align with what we have on itch.io here, but if you’re in the impossibly narrow intersection of people who love Dronage Terminal and people who o...
Continue reading
v2.0.0: Gamepad Support + Experimental RG353V Build
March 02, 2026
by
boorch
v2.0.0: Dronage Terminal has gamepad controls now, complete with On-screen Keyboard wherever relevant (entering filenames etc) On macOS, X-Box controllers don't receive any input despite being detecte...
Continue reading
v1.9.9b: A couple of minor fixes
February 14, 2026
by
boorch
Hey! I fixed 2 tiny bugs: Min terminal size constraint was inconsistent between splash screen and the main view Delay feedback was stuck at 52% when increased from any value below (but it was still po...
Continue reading
v1.9.9: Minor Fix
January 23, 2026
by
boorch
Fix for an edge case that caused inconsistent timing for when Euclidean Sequencer samples (and holds) the pitch modulation sent from Mod Sequencer...
Continue reading
v1.9.8: Three New Engines, 16 step Euclidean, Out Mode (Mix, Out, Aux, Stereo, Inv)
January 22, 2026
by
boorch
UPDATE v1.9.8 Three New Engines VCous: 2D Wavetable Scanner with Noise FM VCtar: 2D Wavetable Scanner with Ring Mod & Noise FM Combust: Atonal Metallic Drone Generator 16 step Euclidean Patterns Out M...
Continue reading
v1.9.6: Reverse Delay Time Parameter Fix
January 19, 2026
by
boorch
Reverse Delay wasn't getting updated with set Time division parameter. This is fixed now...
Continue reading
v1.9.5: Euclidean Fix
January 18, 2026
by
boorch
Somehow it took me 7 builds to realize I accidentally reverted Euclidean sequence offsets (it was offsetting steps toward left instead of the right) so that's fixed. Therefore if you have older saves...
Continue reading
v1.9.4: HyperOsc + Chorus
January 05, 2026
by
boorch
1
v1.9.4 Removed: LPG C (Low Pass Gate C) Parameter: Removed as it didn't really fit the 'drone' context and had little to no use. Added: Stereo Chorus - New effect for thickening and widening sounds (p...
Continue reading
v1.9.3
January 01, 2026
by
boorch
Some bugfixes: Recordings were written to disk quite slowly. I fixed it so it's now ~5900% (!) faster. Made some bandaid fixes (meaning it's not water-proof) that would hopefully avoid clicks when edi...
Continue reading
v1.9.2
December 31, 2025
by
boorch
Minor bugfixes: Metamodule Atk and Dcy's normal and large increments have more sensible values now Fixed a bug where Reverse Delay did not feed into Granular module...
Continue reading
v1.9.0: Gate Patterns (like 4-bit Shift Register)
December 30, 2025
by
boorch
New Feature: Gate Pattern LFO Waveforms LFOs can now output gate patterns! This opens up rhythmic modulation possibilities: Square wave gates in the form of 4-bit shift registers 15 separate pattern s...
Continue reading
v1.8.7: Dronage Terminal goes micro-tonal!
December 29, 2025
by
boorch
Custom User Scales (Scala Format) Dronage now supports custom musical tunings via the industry-standard Scala format (.scl files). Features: Load unlimited custom scales from the UserScales/ folder Fu...
Continue reading
v1.8.6
December 28, 2025
by
boorch
This update fixes a bug where the Euclidean Sequencer sometimes ignored the Meta-module VCA, causing the sequenced oscillator to never turn off...
Continue reading
v1.8.5b: Minor fixes
December 27, 2025
by
boorch
1
Fix Delay Filter blowup Added F9 Recording shortcut to CTRL+H Help Popup...
Continue reading
v1.8.4: Record wav, refactor Euclidean Seq
December 26, 2025
by
boorch
NEW: Added possibility to start and stop recording a wav file that captures audio out of Dronage Terminal by pressing F9 key. The file is saved wherever Dronage Terminal binary is and names as <dateti...
Continue reading
v1.8.3: Dynamic blocksize, potential Windows fix
December 25, 2025
by
boorch
Hello, I've made a fundamental change in audio engine that can dynamically adjust the block size based on the native sample rate and buffer size reported by your audio device, so technically it should...
Continue reading
v1.8.2: Fixes, QoL Improvements
December 25, 2025
by
boorch
Fixed crackling on some devices: Resolved an issue that could cause audio glitches when running on devices with 44.1kHz sample rate (common on Linux and Bluetooth audio). Better Linux audio support: U...
Continue reading
1.8.1 Update
December 25, 2025
by
boorch
🎄 MERRY CHRISTMAS! 🎄 NEW: The delay module has granular capabilities now! The Grain parameter from 0% to 100% will inject grains with the possibility of playing unison or one octave higher. From...
Continue reading